Working on a personal concept and pushing Unreal 4 pipelines, I created this level to see how fast I could construct an environment from scratch. Every hill, rock, building, flower, and pumpkin was built in 5 weeks. Here, we can see the level at what I call a'canvas' stage. The way it's built means that anything can be altered at speed, and the addition of more detailed 'hero' pieces and a bit of polish, should bring this level up to a production standard. Stay tuned.